#ifndef SpriteBlendMode_h
#define SpriteBlendMode_h

namespace Riccsson
{
	namespace Xna
	{
		namespace Framework
		{
			namespace Graphics
			{
                enum class SpriteBlendMode
                {
                    None = 0,
                    AlphaBlend = 1,
                    Additive = 2,
		            PreMultiplied = 3,
                };
            }
        }
    }
}

#endif

